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Hendrickson — Seven Deadly Sins: Origin Character

Hendrickson is a SR Holy character with the Defender role in Seven Deadly Sins: Origin (7DSO). See full stats, skills, weapon mastery and recommended builds.

Complete character page updated every patch — base and combat stats, active and passive skills, costumes and banner history for Hendrickson.

How do you get Hendrickson in 7DS Origin?

Hendrickson is obtained from the gacha banners in Seven Deadly Sins: Origin. Check the Banners tab on this page to see past and upcoming banners featuring Hendrickson.

What is Hendrickson's element?

Hendrickson is a Holy character with the Defender role in combat.

What weapons does Hendrickson use?

Hendrickson can equip the One-hand Sword weapon. This page details weapon mastery, stats and the skills tied to it.

Hendrickson

Hendrickson

SR
Warden Holy
Attacker Physical
Attacker Dark
DefenderAttacker
GenderMale
Height182cm
Blood TypeO
Adventure SkillPhytocommunication

Marks nearby gathering points.

Skills

Mastery

Costumes

Potential

Burst

Auto-attack

Radiant Slash

Radiant Slash

Melee
Inflicts damage equal to 75% of Attack.1st hit: 11%2nd hit: 12%3rd hit: 19%4th hit: 33%
Auto-attack statsInternal game values for the basic attack cycle. Full combo damage is shown in the description above.
Damage100% ATKHits5Burst18(2 → 2 → 6 → 8)

Skill

Defensive Spell

Defensive Spell

Range
Increases all allied heroes' Defense by 20% for 40 sec.
CD14sTag316Magic372

Special

Divine Pierce

Divine Pierce

Melee
Inflicts damage equal to 99% of Attack. Increases the hero's Healing Efficiency by 10% for 30 sec.
Damage99% ATKHits1CD7sBurst19Tag163Magic94

Tag

Thrusting Slash

Thrusting Slash

Range
Inflicts damage equal to 85% of Attack.
Damage85% ATKHits1Burst150Magic650

Ultimate

Magic Unleashed

Magic Unleashed

Range
Restores HP of allies in range by 0.5% of Max HP + 25% of Attack every 1 sec for 10 sec.
CD10sMagic Cost4

Passive

Grandmaster's Rally

Grandmaster's Rally

Using the Tag Skill restores the Magic Gauge by 500 at 3 or less Magic Points.