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Derieri — Seven Deadly Sins: Origin Character

Derieri is a SSR Dark character with the Attacker role in Seven Deadly Sins: Origin (7DSO). See full stats, skills, weapon mastery and recommended builds.

Complete character page updated every patch — base and combat stats, active and passive skills, costumes and banner history for Derieri.

How do you get Derieri in 7DS Origin?

Derieri is obtained from the gacha banners in Seven Deadly Sins: Origin. Check the Banners tab on this page to see past and upcoming banners featuring Derieri.

What is Derieri's element?

Derieri is a Dark character with the Attacker role in combat.

What weapons does Derieri use?

Derieri can equip the Gauntlets weapon. This page details weapon mastery, stats and the skills tied to it.

Derieri

Derieri

SSR
Attacker Dark
Supporter Fire
Supporter Dark
AttackerSupport
GenderFemale
Height162cm
Blood TypeO
Adventure SkillIron Stomach

Derieri possesses unmatched digestive power. She becomes immune to the Stuffed effect, so no matter how much she eats, her movement speed never slows down.

Skills

Mastery

Costumes

Potential

Combine Skills

Burst

Banners

Auto-attack

Beat Rush

Beat Rush

Melee
Inflicts damage equal to 139% of Attack.1st hit: 21%2nd hit: 22%3rd hit: 37%4th hit: 59%

Skill

Chasing Kick

Chasing Kick

Melee
Inflicts damage equal to 501% of Attack, with the final strike inflicting Showdown for 15 sec.1st hit: 186%2nd hit: 315%Showdown: Increases damage taken from the caster by 30%. Inflicts damage equal to 10% of the caster's Attack when hit by the caster.
CD25sTag92Magic83

Special

Wild Rush

Wild Rush

Melee
Becomes immune to Reactions while using the Special Attack.Inflicts damage equal to 574% of Attack. If all hits land, the hero's Ultimate Move Magic Consumption decreases by 50% for 7 sec.1st hit: 93%2nd hit: 118%3rd hit: 157%4th hit: 206%
CD17sTag23Magic7

Tag

Drop Slam

Drop Slam

Melee
Inflicts damage equal to 120% of Attack.
Magic225

Ultimate

"Combo Star"

"Combo Star"

Melee
Inflicts damage equal to 1150% of Attack.The first strike Stuns for 3 sec.1st hit: 350%2nd hit: 380%3rd hit: 420%Does not consume Magic and Ultimate Move: Devastator becomes available while Strike Combo is at max stacks.DevastatorInflicts damage equal to 650% of Attack, then removes Strike Combo.
CD10s

Passive

Combo Amp

Combo Amp

The hero gains Strike Combo for 5 sec with each hit on the enemy.If the hero performs a different action while consecutively using Special Attack, Normal Skill, and Ultimate Move, the previous action is canceled.Strike Combo: Increases Showdown damage by 10%. (Max: 50 times)